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Cash'n Guns

Availability: Normally ships in 24 hours

Quantity in stock:2

Retail Price: CA$51.99
Our price: CA$39.95
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Additional Information

Availability Normally ships in 24 hours
Ages 10 and up
Designer Ludovic Maublanc
No. of players 4 - 6+
Playing time 30 minutes
Year 2005
Manufacturer Asmodee Editions

Cash'n Guns

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  1.    This itemCash'n Guns
  2.    Cash'n Guns Yakuza

Product Description

Theme : Ca$hn' Gun$ (Cash'n Guns) is a game of mobsters and loot. Drawn from the imagery of the most popular gangster and heist movies, players are out to double-cross, betray and stab their fellow thieves in the back. The haul has been drawn in, now it's time to split the cash and the guns are sure to come out.

CA$H'n GUN$ will make you relive the best scenes from gangster movies like Reservoir Dogs and other famous mexican stand-offs.

Several variant games rules are also included in Ca$hn' Gun$ including an advanced rules version of the game.

Gameplay : Ca$hn' Gun$ (Cash'n Guns) begins with each player receiving a life size foam rubber gun, eight rubber bullets and a stand-up character figure.

Each turn, cash tokens ranging from $5,000 to $20,000 is laid on the table. Players then play a card indicating - either a 'click' (empty barrel / a bluff), a 'bang' or a 'triple bang'.

Players then simultaneously point guns at another opponent. A second round allows players who feel they are out-gunned to pull out from this round, receiving a 'shame' token that deducts $5,000 from their ending dice pool.

All players who remain then reveal their cards, resolving triple-bangs and then bangs first. Any player who receives a triple-bang or bang card is wounded (receiving one wound) and drops out of the contest for this round. Remaining players then receive the loot if the loot can be divided evenly among all remaining players. If not, the cash stays in the pot for the next round. Characters that receive three (3) wounds must drop out of the game entirely.

Once all cards are played (thus a game has eight (8) rounds), the player with the most cash is the winner.

Content

  • 6 foam guns;
  • 6 set of 8 bullet cards;
  • 1 Quick Reference card;
  • 14 Wound tokens;
  • 14 Shame markers;
  • 40 bank notes;
  • 6 Characters to be inserted in their base so that they can stand up;
  • the game's rules;
  • 10 Super Power cards;
  • 3 Phone operator cards;
  • 6 Secret roles cards;
  • 1 double-sided Phone card with a Phone used side.

Customer Reviews

  1. Direct conflicts and confrontations Review by Jasmine (Posted on 11/5/09)
    Quality
    Price
    Value
  2. More fun than you'll expect to have with foam guns Review by Murray (Posted on 9/15/09)
    Quality
    Price
    Value

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