A Game of Thrones

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A Game of Thrones

Can$47.95

Availability: In stock.

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Ages 12 and up
Designer Christian T. Petersen
No. of players 2 - 5
Playing time 180 minutes
Year 2003
Manufacturer Fantasy Flight Games
Retail Price 64.99

Product Description

Theme : The A Game of Thrones board game is based on the best-selling novel series by George R. R. Martin "A Song Of Ice And Fire". Drawing from only the first book of the same name, A Game of Thrones has players take control of one of the great Houses of Westeros to claim the Iron Throne after the death of the last ruler.

Immerse yourself in a game of clever planning, careful allocation of power, diplomacy, and the exciting fantasy world of George R. R. Martin.

Gameplay : A Game of Thrones is a long, strategic combat based war game that focuses on the development of armies and the diplomacy required to win battles in a five way war.

Players start in control of one home region for their House and two adjacent regions where their armies are located. In addition, they receive a sea region where one or two of their ships are placed.

Each turn in A Game of Thrones (there are 10 turns maximum); players resolve Westeros cards (event cards), place orders and resolve orders. The placement and resolution of orders are the most important aspect of the game, where orders for each of their armies dictate the game. All orders during the placement are played face down, offering an opportunity to second-guess and bluff opponents.

There are five types of orders in the game - Raid, March, Defend, Support, and Consolidate Power. Each of these orders allows players to respectively raid other opponents to remove order tokens, march to conquer (and do battle if necessary) other territories, defend against attack, provide support (to own or allied armies) and consolidate power to gain additional power chits.

In addition, the Game of Thrones has a series of influence tracks, with the players on the influence tracks winning appropriate bonuses depending on placement. The placement tracks and event cards both provide additional areas of influence and importance for players, increasing the strategic depth and theme of this board game.

Contents :
  • 1 gameboard
  • 75 order tokens
  • 100 power tokens
  • 15 influence tokens
  • 5 supply tokens
  • 35 house cards
  • 5 house start cards
  • 30 Westeros cards
  • 50 wooden footmen
  • 20 wooden knights
  • 30 wooden ships
  • 1 Wildling token
  • 1 turn marker
  • 3 neutral army markers
  • 1 Valyrian steel blade token
  • 1 messenger raven token
  • 1 Iron Throne token
  • rules

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