Runebound (3rd Edition) Product Description
Adventures are scattered across the map and represented by adventure gems. These adventure gems exist in three different colors, each of which corresponds to the type of adventure you may find: combat, social, or exploration. When you determine your hero’s story, you’re free to choose which adventures you wish to undertake. You may focus on combat, exploration, social encounters, or a mix of all three. Of course, to take on these adventures, you’ll need to brave the wilds of Terrinoth. Movement in Runebound is governed by rolling terrain dice. You may move along the established roads quickly and easily, or you may cut across country, taking a potential shortcut that risks delay if the terrain dice don’t provide the results you need.
Battles in Runebound are fast and tactical, using an innovative, token-based combat system. Each hero has a number of combat tokens, and when you engage in battle, you take all of your combat tokens in your hand and cast them like dice or flip them like coins. Once both you and your opponent have cast combat tokens, you take turns spending combat tokens to deal damage to your opponent, shield incoming attacks, flip your own or an opponent’s tokens, or stack your tokens to increase their power.