Shadows Over Camelot

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Additional Information

Manufacturer Days of Wonder
Fandom No
Ages 10 and up
Awards 2005 International Gamers Awards - General Strategy; Multi-player Nominee
2005 Japan Boardgame Prize Best Advanced Game Nominee
2005 Japan Boardgame Prize Best Advanced Game Winner
2005 Meeples' Choice Award
2005 Origins Awards Gamer’s Choice Best Board Game of the Year Winner
2005 Spiel der Spiele Hit für Experten Recommended
2005 Tric Trac de Bronze
2005 Tric Trac Nominee
2006 As d'Or - Jeu de l'Année Nominee
2006 Golden Geek Best Family Board Game Nominee
2006 Golden Geek Best Gamer's Board Game Nominee
2006 Golden Geek Best Light / Party Game Nominee
2006 Spiel des Jahres "Fantasy Game" Winner
2008 JoTa Best Cooperative Board Game Nominee
Designer Serge Laget, Bruno Cathala
No. of players 3 - 7+
Playing time 90 minutes
Year 2007
UPC 885349606058

Shadows Over Camelot

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Shadows Over Camelot Product Description

Theme : Shadows over Camelot is a collaborative game where players take on the roles of King Arthur and his knights. You will need to complete a series of quests drawn from the legends of Camelot including the Black Knight, drawing forth Excalibur, finding the Holy Grail and beating back the Saxons and Picts. Each turn though, you face being thwarted by Morgan and the traitor that may lie in your midst. You will need to work together, journeying from Quest to Quest to aid one another to finally beat back the siege that lies around Camelot and extend Arthur's reign.

Gameplay : In Shadows over Camelot, players each take on the role of one of King Arthur's knights or King Arthur himself. At the same time, players are provided a Loyalty card - with one player potentially being the hidden Traitor. Quests are laid out across the board, with players needing to journey to each quest to complete them, taking time to rest in Camelot as they are injured. Each Quest completed provides additional sword tokens to indicate the progress of Light, while each quest fails brings the ending of the Golden Age closer.

On each player's turn, they may journey to a new Quest or try to complete the quest they are on. However, they must also decide whether to place a new siege engine around Camelot or draw more Black cards that will bring a new calamity - whether additional Saxons or Picts or reinforcements for the Black Knight, Dragon or Unholy Grail cards.

As such, players are playing against the board in Shadows over Camelot and must work together to complete quests as quickly as possible, while watching out for the traitor that might lie in their midst.


  • 1 master gameboard
  • 3 double-sided quest boards
  • 16 swords of the Round Table
  • 168 cards:
  • 84 white cards
  • 8 loyalty cards
  • 76 black cards
  • 7 coats-of-arms
  • 7 standard dice
  • 1 8-sided die
  • 1 rules booklet (including Days of Wonder access number)
  • 1 book of quests
  • 30 miniatures:
  • 12 siege engines
  • 3 relics
  • 4 Saxon warriors
  • 4 Pict warriors
  • 7 knights

Customer Reviews

  1. When you have more then 3 friends

    /Review by Kent (Posted on 11/26/15)

  2. Long but cooperative!

    /Review by Totoro (Posted on 11/24/15)

  3. the best traitor game?

    /Review by Daniel (Posted on 4/30/15)

  4. Fun with a big group

    /Review by Amy (Posted on 1/22/15)

  5. Great game but...

    /Review by Mary-Ann (Posted on 11/18/14)


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