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Summoner Wars: Guild Dwarves vs. Cave Goblins

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Retail Price: CA$32.99
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Additional Information

Ages 09 and up
Designer Colby Dauch
Playing time 30 minutes
Year 2009
Manufacturer Miscelaneous

Summoner Wars: Guild Dwarves vs. Cave Goblins

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  1.      This itemSummoner Wars: Guild Dwarves vs. Cave Goblins
  2.    Summoner Wars: the Fallen Kingdoms

Product Description

Theme: Summoner Wars : Guild Dwarves versus Cave Goblins is set in the Mountains of Sorrow where the Guild Dwarves sit in their mountain halls, forever guarding their treasures from the hated Cave Goblins.

Now, the Summoning Stones have been found and these two great races will help set off the War for Itharia. Will you command the stout Dwarves or the aggressive Goblins in this battle?

Gameplay: Summoner Wars: Guild Dwarves vs. Cave Goblins gives players everything they need to join the War for Itharia, as either of these great races.

Players take on the role of Summoners: powerful beings who harness the power of mysterious Summoning Stones to lead their race to conquest on the war-torn planet of Itharia. These Summoners wield terrible magic on the battlefield, freezing their foes in place, draining their enemies of power, and even bringing rains of fire down from the heavens. But most notoriously, they summon their great race’s hordes of warriors to the battlefield, to clash in the never-ending struggle for supremacy. A Summoner is both mage and general, and must combine their wizardly might with clever tactics to defeat the enemy Summoner on the opposite side of the battle.

Each Starter Set of Summoner Wars contains 2 complete, battle-ready Factions, ready to jump you and an opponent into the thick of the War for Itharia. Each Faction is a unique race or civilization with its own secret goals, be it wild-eyed Elves bent on revenge, or blood-crazed Goblins who merely want to set the world ablaze. Starter Sets also include everything you will need to play, including a Battle Mat, Wound counters, dice, and a rulebook.

The Guild Dwarves are well balanced with high levels of siege warfare abilities, while the Cave Goblins are known for their fanatical swarming hordes.

Additional notes: But the war doesn’t end there! Summoner Wars is fully expandable with entirely new faction decks such as the hideous Undead of the Fallen Kingdom, or the righteous and knightly Human Vanguards. In addition, each Faction will have its own expansions, adding new warriors, summoners, and abilities to allow for a never-ending mix of combat options and surprises. Expansions will also include Mercenary units - warriors who care nothing for politics and will fight for any side that can afford them!

Summoner Wars uses a simple but deep rules set to capture both the strategy of deck construction and card playing, with the tactics of miniature war games. By purchasing expansions or multiple Starter Sets, players can customize their Faction Decks to suit any style of play and to keep their opponents guessing. During the game, players summon and move their various warriors about the battlefield using their unique powers and abilities to wreak havoc on the enemy lines. In the course of a game each side will inflict terrible casualties upon the other in their brutal quest for victory.

Customer Reviews

  1. Tactical excellence in a small package Review by obsidian3d (Posted on 9/28/11)
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  2. -Well planned- Review by Maxime Yazz (Posted on 5/11/10)
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