September 29th, 2016 Posted in reviews | No Comments »
Fantasy Flight Games has created an ever expanding array of licensed Star Wars board games. Here’s a quick guide to explain the various board games and how they all fit together.
The Star Wars: Card Game (SWCG) is initially a 2 player living card game which expands to multi-player games with the Balance of the Force expansion. In Star Wars: the Card Game each player takes control of either the Empire or the Rebellion, attacking and defending various objectives that they’ve chosen to place in their deck. As a living card game, each chapter pack introduces new objectives, new events, locations, characters and equipment allowing for a wide amount of replay ability.
Star Wars: Rebellion has players take control of the forces on a galactic level. Players control the forces of the Empire or the Rebellion using cards and leaders to take actions, with the abilities of the leaders affecting the results of each card. Star Wars: Rebellion is an asymmetric board game that is best played with only 2 players and is best played by dedicated players who can explore the various strategies of the game over a series of games.
Taking a step down from the galactic level, Armada has you controlling fleets of spaceships and squadrons of fighters in a miniature battle on a 6′ x 3′ area. Players command capital ships and squadrons using command stacks which indicate what actions they can take while the maneuver tool is made of a hinged ruler, with each segment indicating the turning circle for a capital ship. The Star Wars: Armada Core Set gives you enough ships to begin playing immediately, but really to develop and experience the game fully, players will need to either purchase individual ships or a second pair of the Core Sets.
While Armada lets you command capital ships, X-Wing puts you in the seat of your ship, dog-fighting other planes in a smaller 3′ x 3′ area. Players choose their ships using a point system which includes both the ships and the pilots while movement and shooting arcs are chosen using pre-made rulers, simplifying the entire fighting system compared to traditional miniature games. Like Armada, the initial core set gives you a taste of the battles you can have, but you will quickly need to expand your fleet significantly.
Star Wars: Imperial Assault has one player as the Empire and the other players as the Rebel troops. Each game of Imperial Assault has the rebel troopers attempting to complete specific objectives to win while the Empire attempts to stop them. SWIA is a campaign game that runs over a course of missions with both the Imperial player and the Rebel heroes gaining new experience and skills, allowing characters to evolve as the story unfolds. Using FFG’s Descent system for adventure games, SWIA comes with various map tiles that allow players to create unique adventures each game.
Star Wars: Empire vs Rebellion is a fast-paced card game for two players which re-implements the Cold War: CIA vs KGB card game. In the game, you and your opponent match wits and resources over key events. Whether you seek to triumph through military might, or use diplomacy to achieve your ends, the fate of the galaxy rests in your hands.
Recently announced, the Star Wars: Destiny is a collectible card and dice game where each hero has it’s own dice whose roll indicates you may be able to spend to enhance your side or deal damage. You also have a thirty-card deck of cards that you’ll draw throughout the game.